• ANIMATION

  • INTERACTIVE ART

  • GRAPHIC DESIGN

  • MUSIC PRODUCTION

  • 3D MODELING

  • TEACHING

  • LIVE PERFORMANCE

  • ILLUSTRATION

  • FRAGRANCE ADVICE

  • ANIMATION

  • INTERACTIVE ART

  • GRAPHIC DESIGN

  • MUSIC PRODUCTION

  • 3D MODELING

  • TEACHING

  • LIVE PERFORMANCE

  • ILLUSTRATION

  • FRAGRANCE ADVICE

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Client ·

Self-Directed

Year ·

2026

Role ·

Lead Designer

Low-Poly Climbing Selection Simulation.

Overview

I had the idea to create a retro-inspired faux video game selection screen centered around different climbing holds. This was made to be reminiscent of early 2000's low polygon count video games as I maintained the low-poly look when modeling. I also downsampled the audio used in the animation to match the era-specific aesthetic going from 48khz to 16khz.

Deliverables

Design Concept 3D Models

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© 2026 Jacob Smithburg — Dream Germy mcsquirmy